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Gift of Hedone: Poll - Enemy Shields

Hello you lovely deviants,

I am still trying to think of ways to give combat a little variety here or there, and wanted to get your thoughts on Enemy Shields. One game I like how they have done shields is Destiny. Where the shield itself is based on a certain affinity, and whilst all affinities can damage them, one corresponding affinity will melt the shield/significantly damage the shield.

Do you like when enemies have shields, or do you have a game where they have implemented shields really well?


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Comments

Thank you so much for the honest feedback Allan, I really do appreciate it! :)

Jiggly Pixels

Honestly as a player I hate when enemies have shields, mostly because it makes them more difficult. Lol but honestly I like how enemies are resistant to certain things and the damage done is just less if they are resistant. Im not saying shields are bad just figuring out what the enemy is resistant to, makes it fun.

Allan Beach

Thank you for the feedback Grimm, to be honest I haven't really thought too much about how our shield would work, but I'll definitely need to look into it 😊

Jiggly Pixels

Benjamin Rives pretty much said What I was thinking. I think "grunts" or low level Mons should not or barely any shield. My main question would be would we be do we get a shield? does it regenerate? Does it regenerate over time? Do we get it by killing mons and take their shields?

Grimm


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