SakeTami
nsfwpixels
nsfwpixels

patreon


Gift of Hedone: Playtest 001B & 002A

Hello you wonderful deviants,

I want to make a post about the next playtests I will be doing

Playtest 001B - Jumping, Dashing, and Running 2

This playtest will hopefully fix most if not all the bugs noted so far for playtest001, and improve mainly on the jumping. But if they do not fix all the bugs or you find others, that's a good thing not a bad thing, I want to hear about them all. (I was honestly impressed by some of the things people broke haha)

As I have said before, I will be sharing a summary of the feedback from the form from Playtest 001A, but one big thing noted was how the jumping didn't feel as good as the rest. I believe the new jumping vie worked on will be an improvement, and I will provide the specifics on the actual Playtest001B post when it is live, just incase I make any additional changes between now and then.

Playtest 002A - Basic attack, Basic Enemy, & Entering Lust Mode (Ultimate State)

I wasn't too sure how to title this playtest, but I wanted to share below the basic overview of how it will work and what the primary goal of testing is.

You will be able to use the basic 3 hit combo move that you can see HERE

Playtest Changes:

In the first playtest, one thing I definitely failed to comment on was how certain mechanics should react, as a result I did receive feedback unsure if what they experienced was a bug or just an intended mechanic. Moving forward I will be doing my best to summarise how things should work.

When will they occur:

Playtest 001B - Ideally within the first 2 weeks of October (This will only run for a couple of weeks - as its more a correction on Playtest001A)
Playtest 002A - Late October/Start of November


More Creators