0.23 Release Date
Added 2021-04-13 23:25:14 +0000 UTCPhew!
I'm finally wrapping up development on this. I tell you, I've been working on this most of the day for the past week. I've done alot, but it always seems like so little!
Regardless, I'm confident that I can now release 0.23 on the 14th (tomorrow) -- a full day earlier than I originally intended.
During this period I'm basically just going to look for bugs, add small bits of content (events and such) here and there. For the most part, 0.23 is done at this point.
Here's a list of the newest features:
- Better interaction with Homs. This includes a new menu layout with some lightly animated visuals.
- Some character specific events based on your bond with Homs, particularly Lyra, ???(surprise) and Perhaps Ryoko and Fira -- if I get the time to add them in today.
- More items to collect, a few more recipes to get.
- Items can now be used, so items like food can be used to restore your fatigue.
- Resting system implemented, Day of Week, Month and Year tracking is implemented.
- Some Homs appear on certain days to chat with.
- You can train with specific Homs to improve your character, this gives you different results based on what you're training. For Alchemy, you can gather more items and learn more recipes.
- For Physical Training, you can increase your current level cap.
- More of the prologue story has been included, up to 40- 50%.
Things I will focus on for next update (geared towards the end of the month):
- Working Battle System (I have a specific set up in mind for this, and I think I can get started working on it now.) Needless to say, the current "battles" are just a filler system. The real thing will be more dynamic and also make exploration more interesting.
- Improving Exploration as well, ideally I'd like players to be able to use fatigue restoring items and also take breaks while out in a zone. This will allow them to keep exploring a bit longer as well.
- Gifts are currently disabled. I'll figure out a way to make them usable so that you can give gifts to accelerate the process of improving relationships with Homs. (Now that I write this, I figured out a way, so I just may be able to implement this before the release.)
- Improved Status Menu, so that you can keep track of each Hom, their current level of affection and their current level of bond with you.
- More Events (both lewd and otherwise). I wanted to get a lot more in (like 3-4 per character), so my goal will be to add more of that as well.
There might be a few things here or there I missed or forgot to mention, but that's it for the most part.