Since the last update back in January, I've been working on the next major overhaul to the pack. The last version, 2.0, was without question the most comprehensive update to the pack... until today! Because today marks the release of yet another major update to the Majora's Mask 3D 4K texture pack project: version 2.1.
Yes, that's right. 2.1 is actually larger than 2.0, at least if you count by the amount of changes made. 2.1 has too many change to count, but I will do my best to summarize the most important ones here in this post!
A very large amount of textures have been remade, altered and even removed this time around to ensure that every single texture lives up to the quality standards I'm striving towards.
This update includes over 320 new 4K textures, which have been remade from the ground up for this version. This includes environment textures such as the ground, walls, stone tiles and bricks, dirt paths, rocks, wooden panels, posters and signs, carpets, doors, vines, flowers, stairs, couches and chairs and so much more.
It also includes many new interior textures, completely overhauling several locations, particularly in and around Clock Town, Termina Field and The Great Bay. As part of my overarching goal to improve quality and consistency in all my texture packs, I took this update as an opportunity to remake many of the in-game textures to look cleaner and more consistent with the original art style. One notable change is that most character textures have been either remade or drastically improved this version, and now fit the rest of the aestethic much better.
Other changes include improved textures for Link and his various forms. The tunic is now a bit darker, to match the original version's mood a little bit better, and his belts and buckles now match those found in my Ocarina of Time pack. There is now also a HD version of the Mirror Shield, which was way overdue for an upgrade.
There are tons of miscellaneous textures as well that have been completely remade, such as the Mask Salesman's backpack and various masks, clovers, deku sticks, several parts of the UI (including new fancier looking decorations above the in-game clock), stained glass windows, the sun itself and many more. Like previous updates, it helps it all comes together really nicely and makes the whole pack feel a lot more polished and complete. The details all add up!
(Please keep in mind that several textures have been temporarily removed from the pack in this version, due to some of these textures not meeting the new higher quality standards after reviewing each texture manually one by one. These textures will be remade from the ground up and re-added in future versions, do not worry! I believe these changes will lead to an overall much more consistent and improved experience using the pack overall, since each new texture you see will look much better)
As you may know, I'm working to add support for all in-game languages to my packs, starting with English and then working my way through other popular languages. First in turn for this pack is German, which is now fully supported starting from this version onward! Everything in menus, in-game text, button prompts and location names have been translated, and should work without issues. However, if there are any mistakes or errors regarding the translation, please let me know! Vielen Dank!
Tomoki Sato (a user who also goes by the name "LINK") has generously been helping with translating most of the UI textures of this texture pack, as well as the OOT3D 4K texture pack, over to Japanese! Another batch covering some of the textures has been added in this update, with more getting included in future releases. Please follow them on Twitter here: https://twitter.com/LINK_genkaiya
Several issues from the previous version has been fixed, such as a crashing issue which sometimes occured in the Pirates' Fortress and the Deku Temple. Performance has also been marginally improved due to the previously described optimizations, although keep in mind that Vulkan support in emulators is still not perfect and bugs may occur that did not occur in OpenGL in previous versions. Please report any potential texture mistakes, translation errors or bugs you might experience!
The update is available to all you Patrons here, with a public release as soon as the next texture pack update releases (usually this is after 1 month, but it might take a bit longer if the upcoming update is large!)
There is also a 4K version available, if your computer can handle it! The 4K version includes higher quality textures than the 1080p version, and will work on all displays- even those that don't display in 4K resolution. It will still look better than the 1080p version, no matter the display!
Please feel free to try it out!
(Only compatible through emulation, the texture pack does not work on real consoles).
This means you can now experience glorious self shadowing around objects, which looks really great with MM 3D's fantasy art style. Try it out by doing the following:
* Set your game view to "Single" in the emulator.
* Enter fullscreen in the emulator.
* Press the "8" key on your keyboard, this will bring up the ReShade UI.
* Check the "MXAO" box in the list of effects, if it's not already checked. The same can be done with the "ADOF" effect, if you want depth of field (might have some issues with masking around UI elements and whatnot, but feel free to give it a try!)
* Go to the "Add-ons" tab in ReShade and check the box next to the depth buffer in the list with the highest value (it should be a very high number while all others are 0, if there's only one in the list, check that one!). This number will change constantly, but don't worry, it's supposed to do that!
* You're done. Enjoy!
You can find more information about my HD texture pack here.
I am only able to make things like this thanks to your support, so from the bottom of my heart, thank you for helping me do what I love!
Henriko Magnifico
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