I’ve been working on my first animation with Riley for a few days now. My biggest problem is render time: This shit is not even 360p and very noisy (due to low sample rate) and it still took me like six hours to produce, man ...
Maybe my eyes have been bigger than my stomach on that one since this animation will be approximately two minutes long — so I’m thinking about creating a shorter teaser animation which will be about twelve seconds long.
Anyway, I’m really happy with the look of her fur by now! But that’s what bothers my GPU the most. Should I ever be lucky enough to crack a hundred Patrons, the first thing I will do is buying new gear, for animating is actually something I heavily enjoy, exporting is currently not.