This model came unrigged, so I built my own and did a little pose to test it and show it off. Don't expect this pose/shot to be part of the actual animation. Haven't gotten to inflate her at all yet, that'll probably be on the second or third WIP. Still a couple minor issues with the rig I gotta iron out but the automatic weighting did its job pretty well overall. Her face is pretty low poly, so I may end up using shape keys to animate that, except maybe eye direction.
RandomDudeGamer
2021-06-05 19:11:15 +0000 UTC