Oh my God, it's finally done.
Hey everyone. I know I'm pretty late with this update. I told myself that it wouldn't take too long to add back in the content that was cut out of the previous update, but boy was I wrong.
To put things bluntly, thanks to the content in this update + the content I couldn't write for the previous Shoichi update due to time constraints, this update ended up being pretty much double the size of a regular update. So... yeah, this is kind of two months worth of content. Which makes sense, considering it took me almost two months to finish this.
Changelog:
Also, the reason the nomenclature for the days is being presented like this (31/32 and 32/33) is because, depending on which path you are in, they will differ.
Also, as I mentioned, I transitioned every sprite to the new Layered Image system. Some glitches are to be expected while I work out any kinks, but do let me know if anything is outright broken. Since this completely changes the way the sprites are programmed into the game, I couldn't playtest the ENTIRE game to make sure everything works as that would take way too long. Let me know if anything seems broken with the sprites.
Either way, here's the link to the folder with the update:
https://drive.google.com/drive/folders/1F5CiGPqLtj9iQcLm9QLoEZpslswGlDfI?usp=sharing
Hardts
2022-01-24 23:50:02 +0000 UTCMoonraker
2022-01-15 19:29:32 +0000 UTCxenol
2022-01-07 08:04:20 +0000 UTCNat
2022-01-07 07:24:52 +0000 UTCHardts
2022-01-02 15:39:34 +0000 UTCxenol
2022-01-01 19:16:40 +0000 UTCJasper wolf
2021-12-28 18:08:56 +0000 UTCAsteros
2021-12-24 20:58:47 +0000 UTCCoda
2021-12-24 19:24:58 +0000 UTCMasuraGaming
2021-12-20 22:29:19 +0000 UTCAsteros
2021-12-10 11:30:02 +0000 UTCAsteros
2021-12-08 20:56:42 +0000 UTCClemTheDragon
2021-10-26 22:54:37 +0000 UTCKharnos Strayder
2021-10-26 19:09:23 +0000 UTCNamine Ritsu
2021-10-26 17:03:26 +0000 UTCKilik Odagawa
2021-10-26 06:25:45 +0000 UTCBasket
2021-10-26 06:21:01 +0000 UTCDark frozen
2021-10-26 06:06:07 +0000 UTCAlex
2021-10-26 05:09:50 +0000 UTC