I'm currently hard at work on the "XI. Justice" escape sequence. It's taking longer than expected due to its complexity and because of my day job. -_-
We also recently finished the art for a new enemy. I haven't finished programming it, so it's still fairly buggy, but the image in this post will give you a good idea of how it works.
We have lots more enemies planned in the future, with each stratum having its own set of unique monsters. ^_^
RAXA vore
2023-12-16 21:07:18 +0000 UTCNyo
2023-12-15 23:30:48 +0000 UTCRAXA vore
2023-12-15 22:39:45 +0000 UTCNyo
2023-11-30 19:14:24 +0000 UTCRene
2023-11-30 19:04:42 +0000 UTC