SakeTami
MUGENlinkWorks
MUGENlinkWorks

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Plants

I'm currently hard at work on the "XI. Justice" escape sequence. It's taking longer than expected due to its complexity and because of my day job. -_-

We also recently finished the art for a new enemy. I haven't finished programming it, so it's still fairly buggy, but the image in this post will give you a good idea of how it works. 

We have lots more enemies planned in the future, with each stratum having its own set of unique monsters. ^_^

Plants

Comments

I'm glad to hear that! I'm looking forward to seeing it completed successfully. Iโ€™m rooting for you!

RAXA vore

There is at least 1 CG event planned that has vore aspects, and at least ~2 others that might be closely related (I'm not completely familiar with what would be considered vore, so it's hard to say right now ๐Ÿ˜…). Currently besides the plant enemy, stratum 2 has at least one other enemy planned that would qualify as having vore aspects. Stratum 4 might also have some aspects depending on the final design and abilities for certain enemies.

Nyo

It's great that there is vore! Do you have plans to incorporate vore in other aspects as well?

RAXA vore

The tileset itself is the FSM woods and caves tileset: https://plaza-us.komodo.jp/products/fsm-woods-and-cave-tiles It's indeed a very nice tileset. ^_^

Nyo

I like the forest assets. Are they home-made or something I can buy off online?

Rene


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