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A classic

Today I have a bit more info about the XI. Justice escape scenario with some in-development screenshots. 

 In this escape scenario in the 2nd stratum, Lily is kidnapped by bandits, resulting in a classic DID scenario. Stuck in a tent in a well-guarded bandit camp in the forest, Lily needs to find a way to escape.



Although Lily can still break the ropes, struggling takes a much longer time. Moreover, guards will regularly check up on her. They will react if they notice suspicious things like missing bindings or Lily wandering around. And even if Lily manages to get out of the tent, she still has to escape from the camp itself.

There's actually quite a few ways how the scenario can play out depending on Lily's actions and dialogue choices, including two possible special restraints that can be applied in certain circumstances, and also a secret ending.


Of course, the complexity of this escape scenario means implementation does take a while, but I hope the end result will be worth the effort. ^_^

A classic

Comments

Thank you for your support. ^_^ Indeed that's a good idea. 😮 I will do my best to create an announcement about the current state of development and future plans this weekend.

Nyo

I do really like the game and hope the more content could be released. However, I also understand the work to develop a new game is not easy. So could you offer a plan of the development if possible? Thanks a lot.

reuran

Yes. That is related to the hearts seen in the Ego menu. When more hearts are unlocked, events and other scenes become more lewd. ^_^ (For example, XI. Justice is an escape sequence available when no hearts are unlocked, but there are also escape scenarios planned that require 1 or 2 unlocked hearts to become accessible)

Nyo

So will there be new toys in the future? like vibrator?

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