The Eternal Protector of the Forge | Baldur's Gate 3 [Part 25]
Added 2024-10-04 09:56:56 +0000 UTC
Comments
There is a "Visible Shield" mod, by the way, which resolves the issue with the shields being visible. Also, there is a mod called "FaerunColors". It offers colour schemes appropriate for the many deities in the D&D universe. So if you want to keep Shadowheart's equipment but give her a Shar look, now you can :)
Zhivko Yakimov
2024-10-06 13:46:04 +0000 UTC
Yeah i was dumb enough to not pay attention to hints and just beat Grym without the hammer the old fashioned way. Took a lot of save scumming though :D
Nakkisika
2024-10-05 03:33:16 +0000 UTC
Love that you're trying tactician! It spices things up, without making combat frustratingly hard. (The Grym fight had me on the edge of my seat, and I was howling at poor Mapo becoming one with the anvil at the end.)
Oenanthe
2024-10-04 21:13:13 +0000 UTC
Or just ask withers to resurrect :)
x_Rhi_x
2024-10-04 21:04:35 +0000 UTC
Did you know that you can also move your characters by holding down left mouse button? It's basically equivalent to controller movement, especially when combined with middle mouse button rotation. That way you wouldn't have to go far ahead of your party with the camera and miss banter or any other environmental triggers. Could also improve the viewing experience by reducing rapid camera movements while traversing areas :)
Jan
2024-10-04 19:12:54 +0000 UTC
Earlier in the episode you learnt you can shoot levers, and you didnt remember that for the hammer lever, which wouldve saved you some speed pots and running through lava XD
x_Rhi_x
2024-10-04 18:37:01 +0000 UTC
I know you got alot on your plate but mapo, you gotta play wukong at some point it's right up your alley, and I really think you would enjoy it.
Shredderns
2024-10-04 18:29:50 +0000 UTC
Awesome episode! Also, reviving with the scroll gives you an option to summon the soul in a larger area, you click once to choose the target and second time to where you want the soul to be summoned, that's why you struggled with the revive of mapocolops at the end :D