TSF Dungeon - 0.2.4 Patreon Release
Added 2025-11-15 11:00:18 +0000 UTCAgain, Sorry for the really late update ๐ Just so you know that the game is still being developed and here's the new 0.2.4 Update!! This new update features one new area as well as new TF (Thought I wouldn't spill it so you can find it out yourself XD). Anyway, here's the changelog and the download links. Thank you for your continued support!
๐ Changelog โ V0.2.4
โจ New Content
New Form & Bandit Area
Added a brand-new form with its own unique mechanics.
Introduced a quest-based Bandit Area that the player can fully explore.
Includes its own bad ending.
New Enemies
Bandits can now appear in the overworld after completing the Bandit Quest.
New Weapon
Added one new weapon as an initial test for the upcoming weapon update.
๐ ๏ธ Adjustments
Added a clearer hint before entering the Fairy Forest.
๐ Bug Fixes
Fixed an issue where the player was unable to transform back from Mermaid form.
Fixed a bug causing the player to always face north after fighting the Fairy Queen.
If this still happens, interacting with Alistair in the base should resolve it.
Fixed a bug where the Harpy Matronโs image didnโt disappear after the fight.
You can also Interact with Alistair if the issue persists.
Fixed an issue where the player would always get a Game Over when losing to enemies in Area 2.
You will no longer receive a Game Over in Area 2, regardless of boss progress.
Fixed a bug where accessories kept unequipping after leaving the base or closing the menu.
Fixed the swapped item descriptions for Mermaid Essence and Succubus Essence.
Fixed a bug where the MC in Wolf Form would be incorrectly identified as a Harpy in the Fairy Queen encounter.
Fixed a softlock where interacting with the Slime Mother from behind would trap the player.
Download Links
Note: I've updated the links because the previous version seems to contain too much bug to be actually enjoyable to play. This version should have the "(Bug Fixed)" embedded in the file name.
Comments
I have to say this new section with the fear mechanic, how often subdue is spammed especially when you're always fighting multiple bandits at once and how little elven grace seems to do to help me actually avoid the attacks is currently just not fun, that section is in severe need of a rework if playing through it is going to be fun
bing bung
2025-11-28 22:40:09 +0000 UTCAlright, I'll find a way to let the player decreases the fear gauges.
Capek Banget Rek
2025-11-16 23:35:35 +0000 UTCCan't get past the final boss in the bandit area cause the fear rng grab keeps fucking me over. Either give a player a way to lower it during the fight or make it so they can't grab you entirely. It's random chance to beat the encounter with how long it goes.
Arcman
2025-11-16 17:01:03 +0000 UTCThanks for the report! I'll address the bugs!
Capek Banget Rek
2025-11-16 05:36:16 +0000 UTCheads up the bad end text goes off screen and we can't read it all
Supersaiyanrosegokublack3
2025-11-16 04:56:38 +0000 UTC