completed the assets for this project, these are the final lowpoly/textures. Quite a big effort overall, there were a lot of things to take care of. Most of the pieces are fully 3d in the back and not a lot was baked in the normal
aside from the back, I also took care of the smaller decal pieces in the front, showcased in one of the images above. I haven't talked too much about those, but that's because they're your standard flat object decal that's mapped on the body, not actual 3d geometry like the back. Not really too impressive or noteworthy, but they do add a cool effect that didn't take too much effort to achieve
I have also done a secondary texture set for the back (the carbon fiber version), I thought it would be nice to have a different color/material scheme to choose from. I will be releasing this texture set and the front pieces separately, since I consider them smaller bonus extras for the main project
game import is left, I will actually be doing that today, after writing this post and then it can be released, probably very soon in a day or two. I also have some leftover business here with that bandage top I posted previously, so I'll also be importing that and making it ready for release too