Weekly Update (August 20, 2025)
Added 2025-08-20 16:20:03 +0000 UTCHey everyone!
Thank you to those who participated in last week's content discussion. My initial feeling of needing relatable action during such moments has been reinforced. Pulsating fun can still work, but there needs to be raw action included with a supporting character nearby or a background character. Bouncing. Pounding. Thrusting. It makes complete sense, and I look forward to returning to facehuggers in the future. Obviously a winning formula is having multiple female characters in the same area.
Speaking of multiple character scenes, Jill and Ada's long scene Resident Alien will be releasing publicly soon! I promised to add liquid flow to several moments in the scene. Once Susan Storm's scene hits Early Access, the priority will shift to experimenting with liquids in a long scene and then rendering Jill and Ada's public release version.
As for the status of Susan Storm's tentacle scene, I'm still waiting for the VO to be completed. The polish is finished. Tentacles are wiggling. Physics are baked. Once I get the VO, I will animate the lipsync and facial expressions, and then begin rendering. I apologize if many of you were hyped for a release this week, and this is primarily why I don't often provide ETAs to these long scenes. Next week is the most likely Early Access window. Lipsync and facial expressions will take three days. Rendering will take two days. Completing sound fx will fill the remaining time.
I'll finish this week's update with a poll. From the below options, which feature do you definitely want to see in Samu--cough Space Bounty Hunter's scene? You may choose more than one option.
Comments
Oral oviposition receiving, yes. Oral dispensing, not really.
James Kirk
2025-08-23 21:19:47 +0000 UTCIs it possible to vote for more than one topic kg? You have a huge number of ideas for your videos that I couldn't resist not voting for more than just one
Jacob
2025-08-21 04:05:28 +0000 UTC