Hey everyone!
So excited to share the source files for this project.
Main takeaways on how to achieve the effect:
1- I use Blender 2.93.2 with OctaneServer_Prime_2020.2.5_23.11_stable which comes with more Post Processing options for Blender.
2- A Specular Material was used for 80% of the object.
3- There is a Plane behind the object which is completely Metallic with .014 roughness. THIS plane is the reason why I got the fluid like effect!
4- Octane provides in render post processing options such as Glare and Bloom effects which are VERY accurate imo! I love playing around with them.
5- I used the built in Aberration Effect to get that Motion Blur Look!
THANK YOU FOR SUPPORTING ME!!
Spairkly
2025-01-11 14:06:36 +0000 UTCiris
2024-08-08 05:08:32 +0000 UTC