SakeTami
SpiceDrake
SpiceDrake

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[Devlog] Lewd Dragon Game 0.1.12.0 ALPHA

Eye and Breath Update

Got a couple of neat little life like touches in this one.

Eye Aim
The eyes finally have their own brain now. They look around, notice things, and decide what’s worth focusing on. The system checks out points of interest, scores them, then picks the best one to stare at. So if you wave your hand in front of a character, you might actually get a quick glance before they lose interest. It’s simple right now, but it’s going to get a lot smarter as I keep working on it.

Head Aim Delayed
Head aiming is related, but I’m holding off. I’ve got a version that technically works, but it looks rough… especially on dragons with long necks. Since I’ll need solid head control for oral interactions later, I’d rather wait until I’m doing that update before I spend real time on it. The head aim will use the same scoring idea as the eyes, but it won’t trigger on every little thing. Most of the time we just move our eyes, not our whole head.

Eye Level Control

Breathing
Characters now breathe. No sound yet, that’ll come later.

It’s all small stuff on its own, but together it makes the characters feel less like statues and more like they’re actually in the room with you.

Now, the most recent poll voting on what order the upcoming updates will be on… tied on what the second and third update might be. So I am making the executive decision that the next update will be Basic Player Update : (Ability to position dildos or orifices on your "body" . I MAY experiment with swapping perspective with a character.)

[Devlog] Lewd Dragon Game 0.1.12.0 ALPHA

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