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nakedfighter3d
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Important mechanic vote!

So, since many of you already check the new build, i have an important question. What do you think about dropping the Rock/Paper/Scissors to select who win the round and simply   switch turns between players? Keeps all the mechanics with power/energy/sex moves, but all the moves will be queuing in order: player a, player b, player a, player b... It doesnโ€™t mean that move always will be successful: if youโ€™re in special stance, have no energy or opponent avoid the kick - you will not succeed. But the game will be much more like a classical turnbased games

Comments

Maybe it would be less jarring if the animations were more varied? To my knowledge there was only one kind of over-the-shoulder takedown. You could have others like powerslams or spears.

caspian

Sure! Scotland must be included!

Sam3DX

As far as I remember from the previous version - repeatable animation for every submission move was extremely annoying. I got many requests to turn it off >_<

Sam3DX

Maybe the rock paper scissors would be less jarring if the fighters went into a lock up/test of strength animation like before, then the winning move is executed? Can I request Scotland be added to the list of countries please :)

Duck

Well, looks like most of the people really hate this unique move :/

Sam3DX

Something like this? ;) https://www.patreon.com/posts/40212493

Sam3DX

I actually like the rock/paper/scissors system. I think it's quite unique. Turn-based seems just too ordinary.

Tshask

Actually, I never got my head around the Rock/Paper/Scissor concept. Talking about Rock/Paper/Scissors...How about just scissors? Can you add a scissors move for the F-F fights? That would be great.

Frank Baum

What last game do you mean? Itโ€™s unrelated to AI. Itโ€™s a very core mechanic that will work equal for player vs ai, ai vs ai, or player vs player. โ€œOrderedโ€ means the moves are in order, one after another.

Sam3DX

Is this more like the last game's mechanics, where you choose a move and see whether it's successful? If it's ordered turn-based, does it mean you also choose the AI's move, or just your own fighter's?

caspian

So long as an element of chance remains, turn based is fine.

Duck


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