SakeTami
Wzero
Wzero

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QF_LEWDDEFENSE(5-17-2023-Progress)

SOOOOOO I wasn't feeling the side view aspect of the game enemies wise, Just wasn't hitting me right. So I got some inspiration from another game, and decided to give it shot and I like it, it works. So I've switch to the view above which is like a stationary 3rd person shooter, made it where it auto crouches when not firing, cause now the enemies will be directly attacking the player not the door giving it some strategy. Cut-scenes are working great made it where the dialogue can be fast tracked. ANNNNNND this version of the system is game-pad friendly(XBOX cause reasons) woooot so game-pad support confirmed, I know its a small thing but hey :P .

So gotta do some re-configuring for the new view structure and  I'm also working on a demo/preview build for some feed back and so you guys can get a better idea where I'm headed with it.  

QF_LEWDDEFENSE(5-17-2023-Progress)

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