SakeTami
Wzero
Wzero

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QF(animations!!)

Working on animations for the games. they are longer then normal this one's about 900/(15 or so secs). Good thing is a lot of the secondary animation bits(swaying dangling bits) will be handle in engine via psychics which equals less time animating :) . And curves automatically import to the engine so that step is gone too. Most efficient yes. Almost ready to animate this scenes big end :)

QF(animations!!)

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