I appreciate your reply, Dan-0! You make very good points!
On the subject of releasing content less frequently but in larger quantities— I had actually done this originally for the first two years or so of my Patreon's existence. I had made the change to this model because people had requested it. I'd hate to give whiplash by going back and forth and potentially coming off as indecisive! lol. Joking aside, I totally agree about your comment of being in the era of 'instant gratification.' As you said, waiting and consuming more of the story after a few updates can often times be the satisfying dosage needed!
Another idea was to ask patrons how important extras, lineups, and new character introduction image sets are to them. Because if they're not, then I could potentially invest more of my time into purely story panels. What do you think?
I'm always open to more ideas!
Thank you for hearing my impassioned comment yesterday. Your reply tells me you have a good heart and solid head on your shoulders :)
Kind regards <3
Beetlebomb
2024-08-25 09:14:56 +0000 UTC
What if Raven and Candice ended up that big 🤔 🤞.
Dan-0
2024-08-24 13:08:52 +0000 UTC
Thanks for the feedback and transparency.
I know that using 3D as your medium of choice has some major hurdles, rendering, having to create complete area from literally nothing. I think it's the fact that I had found your stuff after you had finished some stories and witnessing the active development of story grates against the "must consume the content" binge stylings of our current culture. And I can feel we getting close to a major plot point in the story. And being the instant gratification era I want it now, but good art takes time, effort, skill, patience, drive and passion. There's plenty of shitty slap dash art out there.
A possible change to have only drops of the current stories once a month? We get more story, could be akin like the month comic releases? Just a thought, you may want to make that a poll, maybe.
Another artist I have been following for years BustArtist it takes him 2-3 months to finish an issue of his current grOw cinematic universe.
And if this like watching paint dry, oh please this some the most arousing paint I have seen! And paint generally doesn't grow and or change.
Dan-0
2024-08-24 13:05:34 +0000 UTC
I'm happy to report that there will be yet another Miss Carpenter scene! Very soon too!
Beetlebomb
2024-08-24 08:58:54 +0000 UTC
I totally understand how you feel. As things stand, I'm already working 12 hours a day, 7 days a week. I don't take vacations, and I livestream my development process on Discord every single day for this community to show the level of passion I have for what I do.
For a more thorough explanation, please refer to my other comment in this thread.
I will try to do better, Rai. Sorry for not working faster.
Beetlebomb
2024-08-24 08:49:04 +0000 UTC
I totally understand how you feel. As things stand, I'm already working 12 hours a day, 7 days a week. I don't take vacations, and I livestream my development process on Discord every single day for this community, which is a lot of work. I encourage you or anyone else here to come say hi. Perhaps seeing me work in person will be a healthy level of transparency needed to reveal my passion and effort for the work I do.
Trust me when I say that I'm going as fast as I can. I wish I could get more done quicker, but I've been pushing the physical capabilities of my body to extremes. Any faster and I would be hurting the longevity of my efficacy and the quality of my work.
As explained in my earlier post, I also recently had to completely remake my storefront from Gumroad to DeviantArt, and that has taken a large chunk of my time.
I'm sorry that I'm unable to work faster. If I could, I'd make dozens of panels a day with full-blown animations left and right.
If I may, allow me to outline what a simple scene development cycle entails: brainstorming where the story goes and why, polishing the plot, designing the environments and props, posing the characters, clothing them, simulating the clothes, sculpting the soft body, designing new characters(hair, skin, eyes, etc), rendering everything out(often times rendering out incorrectly and needing fixes/redo's), postworking it, checking that no mistakes were made(quality assurance), and then scheduling out the post— that all takes about a week... and that's only for 1 of 2 active stories. This doesn't even scratch the surface of the lineups, extras, character introductions, animations, software bug fixing, new AI image set creating, photoshopping, lightroom special effects, video editing, sound effect hunting, note sifting, website maintenance, advertising, responding to comments/complaints, and more that needs to be done.
Don't get me wrong. I love my job. It's a lot of work but I'm happy to do it— and I'm grateful every single day for everyone here that supports me. I'm disappointed in myself that I wasn't able to prevent comments like this because it means I've delivered less than is expected. All I can say is that I'm going to continue the grind, working as hard as I can, and work towards better results in the future.
Sorry, Dan-0.
Beetlebomb
2024-08-24 08:47:10 +0000 UTC
Agreed, the few panels are trickling in as slow as watching the paint dry
Rai
2024-08-24 05:43:25 +0000 UTC
I just remember way back when you did the Miss Carpenter special I asked how big she was, you said you were saving the number for when all the girls were that size or something like that.
T. McGee
2024-08-24 00:04:21 +0000 UTC
Destiny got that big boost.
Tits McGee
2024-08-24 00:01:19 +0000 UTC
Having a few panels at time is nice. But man I would a few more than having to "edge" closer to major plot points. Don't get me wrong Bettlebomb love your stuff, but I look forward to when this chapter is finished I can read the whole thing all at once.
Dan-0
2024-08-23 22:52:36 +0000 UTC
I don't know if Danielle will return to THAT size, but every girl in the story is going to get MUCH bigger. JRK will feature the biggest average heights I've ever done! :)