Update v0.2.6.0: Map combat
Added 2022-09-05 06:43:29 +0000 UTC
Greetings everyone! This update is a big one, adding map-combat, and introducing big changes to the underlying codebase. Combat can now take place on the map, allowing you to exchange blows in a turn-based fashion. Support for weapon types and weapon range has been added, together with some buttons to give easy access. Spells have been given significantly more uses, making them invaluable for navigating through the more dangerous areas. All existing dungeons have been updated with new encounters and loot.
This month's update is only the first half of the changes, with the second coming next month. Numerous things are still missing, like area of effect spells, some details of the damage calculation, map versions of the mark stills, movement stuns, and more. The balance of the game is likely quite broken this month, feel free to post any suggestions you have in the Discord. It should smooth itself out with next month's loot rework, including additional skills and spells. Have fun!
And special thanks to my Naughty Weredog tier patrons~β₯: aarlin, FadeSeeker, Iceman, and Some guy.


Patch notes:
- Added Map combat
- Added enemy stats for enemies on the map
- Added derived combat stats
- Added Apartment complex ground floor
- Added Apartment complex basement
- Added about 10 more map segments, expanding all currently existing dungeons
- Added 20 icons
- Added Weapon attacks
- Added Skill targeting quick-menu
- Added 6 new weapons
- Added 11 types of critter enemies
- Added a Healing touch skill and skill tome
- Added Flutty summoning training dialog option when talking to him in the guild
- Added Flutty adult scenes
- Rebalanced enemy levels
- Tomes are now consumed upon use
- Shops now list their option to sell items separately
- Fixed Guilders rounding bug in shops
- Fixed hasEntity detection bug
- Fixed Ice shard wrong damage type
- Fixed Summon wood sprite spell back button still triggering spell cost
- Fixed broken link when losing to Vebbeddinner
- Typos have been fixed (due to the generous contributions of Zekeisdumb, Elicusneh, and RadTad)
Greeting, my lovely and glamorous patrons! It is my pleasure to bring to you this month's Patreon build, you can find it here. This month's password is: attackofthebugs.