Hey everyone!
I started work on the gallery today, after promising it for the longest time... I think I'm pretty happy with this as a layout. As you can see, this a sample version for Caramel. The window on the left will slide out of the way when you're not selecting an animation, but in it you can tab between Caramel's moves, Caramel and Jacks's moves, or Jacks's solo moves.
I'm also planning to allow the player to either watch them at normal speed (at which case they'll play and loop in the middle section until the player presses the skull button, triggering the KO), or go through them frame by frame with the arrows.
Finally, the background will either be the stables (as seen above) for Caramel and Butterscotch, or a jail cell for everyone else. Animations will be scaled to the biggest size they cleanly can be without leaving the frame.
This is actually looking like it's going to be more work than I expected, but this has been a promised part of the game for a long time now, and I'm going to get it done!
SquashedFlat
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