Strategy
Mercy is the most healing-oriented for the Support heroes. While not as powerful a team healer as other Support heroes (such as Ana and Baptiste), Mercy excels at single-target or "pocket" support. Her ability to boost the damage of her team makes her crucial for barrier-breaking and focused damage. Ability-mercy5.png Resurrect allows Mercy to compensate for an occasional mistake by her team, bringing an important member back into the fight. Mercy is easily the most team-dependent of the Support, as her personal damage is quite weak, her only mobility relies on her teammates, and the powerful effect of Ability-mercy5.png Resurrect makes her a priority for the enemy team.
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Details:
Primary fire creates a healing beam and secondary fire creates a damage amplifying beam that lock on to a nearby ally. They ignore barriers and will linger for 1.3 seconds if the target breaks line of sight or moves out of range. Mercy does not need to look at her target to maintain connection.
In order to amplify a type's damage, Mercy must be boosting the hero when the projectile was fired. After that, it will be boosted even if Mercy stops boosting when it lands.
Mercy gains ultimate charge equal to the damage that she amplifies, except from self-damage.
Mercy's damage boost does not stack with itself.
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Overview
Mercy’s Valkyrie Suit helps keep her close to teammates like a guardian angel; healing, resurrecting or strengthening them with the beams emanating from her