In order to introduce new features, we have decided to abandon compatibility with version 0.2.2 of Custom Shader Patch to move into the newer 0.2.3 for the future of CMRT.
Thanks to the improvements introduced by Ilja Jusupov (autor of Custom Shader Patch) in 0.2.3 we were able to further improve stability of the interface during online sessions, in particular for the data shown on the Leaderboard.
Your experience with our interface will benefit significantly, since thanks to this upgrade, in the next update you will finally be able to lock in a proper way every part of CMRT Essential HUD everywhere you want on screen.
Thanks for the support, see you in the next update.
CMRT Group
CMRT Group
2024-12-11 15:13:05 +0000 UTCcris deez
2024-12-11 15:05:04 +0000 UTCFil Lokka
2024-07-07 09:02:26 +0000 UTCDaniel Fonseca
2024-06-29 02:14:27 +0000 UTCCMRT Group
2024-06-28 15:11:18 +0000 UTCAndrew Rose
2024-06-24 19:17:09 +0000 UTCOlaf Soćko
2024-06-22 10:44:31 +0000 UTCCMRT Group
2024-06-22 10:35:53 +0000 UTCOlaf Soćko
2024-06-22 10:27:45 +0000 UTCDaniel Fonseca
2024-06-22 00:52:58 +0000 UTCCMRT Group
2024-06-22 00:41:24 +0000 UTCDaniel Fonseca
2024-06-21 23:45:30 +0000 UTCCMRT Group
2024-06-21 21:45:06 +0000 UTCDaniel Fonseca
2024-06-21 21:30:31 +0000 UTCFlavio Cardoso
2024-06-18 23:01:31 +0000 UTCCMRT Group
2024-06-18 22:43:07 +0000 UTCAussieRC .
2024-06-18 22:35:57 +0000 UTCCMRT Group
2024-06-18 22:34:59 +0000 UTCAussieRC .
2024-06-18 22:14:27 +0000 UTCDamgam
2024-06-18 22:13:25 +0000 UTCAussieRC .
2024-06-18 22:07:29 +0000 UTC