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Pyyer
Pyyer

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[ARCHIVE] Abu Dhabi F1 2022 (CHQ) 1.2.1

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NOW INCLUDED IN THE YAS MARINA F1 CLASSICS PACK

https://www.patreon.com/posts/117550320

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Yas Marina F1 2022 Extension is now updated to Sunday with light optimization! πŸ™‚

This extension is designed for the CHQ version of the track (current layout)

CHQ version by ChiquiFreaky is a paidmod available at his patreon https://www.patreon.com/CHiQuiFReaKy/posts

This extension is designed for version beta 0.8 and it will be updated if needed.

Extension layout include:

[UPDATE 1.2.1]

[Update 1.1]

Enjoy! πŸ™‚

[ARCHIVE] Abu Dhabi F1 2022 (CHQ) 1.2.1

Comments

Hi Georgios Thanks for your support and your comments πŸ™‚ I note your feedback and I will look at it as soon as I work back on Yas Marina πŸ˜‰

Pyyer

Hi Pyyer, first of all I have to say you make an amazing job with all the tracks! very well done! Just one question about this track: is there any chance to make the rest of the tarmac around the main layout darker and more like in real life? Unfortunately, CHQ made it in such a way it looks very different than the main layout.

Georgios Nes Papoulis

its in v0.7 version mate.

Shaun Curtis

Hello Pyyer, In the extension ZIP is missing, I think a kn5 file? in the models_layout_f1_2022.ini is that inside: [MODEL_2] FILE=palmeras.kn5 POSITION=0,0,0 ROTATION=0,0,0 But the palmeras.kn5 is not included in the ZIP and in the racetrack ZIP this file is unfortunately not there either, would it be possible that you could send me the file?

Stefan Herler

Hi Arthur I have made a fix for it and it works perfectly πŸ˜‰ I will try to release it today...

Pyyer

Bynar010 hey man, could you also take a look at the Jeddah CHQ version? It seems to have the same optimization issue? I'm doing a youtube series and it's really hard to record there on max graphics. If you can take a look on the track I would really appreciate that.

Arthur Julio

Hey man I'm trying to fix the track limits and apparently, the meshes in the track don't have the keys that would make them illegal anymore (PAVEMENT, GREEN, CARPET, ASPHALT_EXT. Is there a way I can modifiy the existing track, or should we notify the track author?

Arthur Julio

Pyyer don't suppose you can do anything in your extension to fix the track limit issue can you? You can drive on "pavement" meshes without consequence.....I've tried fixing it in the surfaces.ini file but it has no effect so appears to be an issue with the mesh itself

bynar010

You are welcome! πŸ˜‰

Pyyer

Thanks for all mate. :)

alonsospeed

Camera from original track are now included in update 1.2.1 πŸ˜‰

Pyyer

Just copy the whole content of the zip to your assettocorsa folder and it should work fine

Pyyer

Thank you Derek!

Pyyer

Thank you! I am pleased too to be able to race at night now! πŸ˜‰

Pyyer

https://www.racedepartment.com/downloads/camtool-cams-for-yas-marina.56247/

Derek Cross

This is wonderful! Can run at night, even with my potato computer. Big thanks to you, Chiqui, and bynar010!! Awesome track. Awesome work!

Derek Cross

Great job its perfect and runs well i just dont have any replay cameras, any help?

Charlie

Fantastic. The new update works fantastic at night time also. :)

alonsospeed

Hey pyyer i was wondering if you knew how i could make camtool 2 presets work for your extensions.

Charlie

quand je met l’extension dans le dossier CHQ Γ§a ne fonctionne pas ?

Christophe

Bonjour ,

Christophe

Hey i dont know if this is because im using the extension on is 0.8 track update and not 0.7 but i cant use the replay tv cam it gets places outside the track and is just a void. Great job on the extension.

Charlie

That is brillant! I get 60fps at night everywhere except near hotel now! πŸ™‚πŸ‘ Will you allow me to include this correction in next update so anybody can benefit from it?

Pyyer

I replaced all the "light series" in his original CSP config with this (no idea why he keeps it seperate from his track either, I moved it into the track folder and pointed your config at it). Runs fine at night now with this, Track limits are knackered on it tho which is a shame. [LIGHT_SERIES_...] DESCRIPTION = Psuedo Floodlights following race groove ACTIVE = 1 VISIBILITY_LEVEL = 1 MESHES = groove COLOR = 255,221,204,0.015 DIRECTION = 0,-1,0 OFFSET = 0,28,0 CLUSTER_THRESHOLD = 50 SPOT = 200 SPOT_SHARPNESS = 1 RANGE = 250 RANGE_GRADIENT_OFFSET = 0.2 DIFFUSE_CONCENTRATION = 0.87 FADE_AT = 250 FADE_SMOOTH = 50 CONDITION = NIGHT_SMOOTH SHADOWS = 0 LONG_SPECULAR = 0

bynar010

Thanks for the fantastic extension again. Great job as always. I have version 0.8 now and you are right..... I have a very good pc and still max 50-60 fps at night. During daytime no problems at all.

alonsospeed

Yes he updated it to 0.8 yesterday evening but it is still not much optimized for now to be honest (still get 30/40 fps at night)

Pyyer

Thx for the quick answer. Where do I get the 0.8 version? From his private discord after subscribing to his patreon I guess?

Fall Guy

Hi! TV displays are only included in 0.8 If you want to disable them for 0.7 just set ext-config-abudhabi-displays.ini to active=0 in layout_f1_2022/extension/ext-config.ini πŸ˜‰

Pyyer

Hi, the video screens are flowing in the air, any fix for that please? I still have v0.7, may that be the reason for?

Fall Guy

You're welcome! πŸ™‚

Pyyer

Glad to read you fix it. And I note the manual install solving. It will probably been in a FAQ post for 2023 season

Pyyer

Thank you for doing this version, too!

Derek Cross

hey i get an error saying "CANNOT HAVE 0 CARS IN RACE" everytime i start a practice. i do not get this error with any other tracks. edit: i fixed it, install it manually

Spiyder


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