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IanHubert
IanHubert

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Driving Through a Market pt 2: Modeling Market Stalls

Continued from Part One! Using projection mapping to put together a market stall- plus I blab about a bunch of other stuff.

FSPY download:
The Program
The Blender Import Addon 

Driving Through a Market pt 2: Modeling Market Stalls

Comments

30:00 I was like wtf how crazy is that

Kir Traber

hey Ian i been at this for a while now what texture did you use to make the inner part of the blue taxi and the a single point of time in space how did you make the floor textures

Mamadou Mboup

store that sells blood snacks for vampires... accidentally ran the forklift into a palate

Ian Letarte

Every time you post, I feel so inspired! Thanks Ian <3

Lucas Weisman

This is nuts.

Quantay Peoples

I might be the only one here, but I'm thinking a male bra store for sumo wrestlers would be a great narrative :D

I really love your videos, waiting for part 3 :)

I like watching your videos. It's like we are friends on discord talking about 3d and learning.

Locksley Lennox

Still waiting for part 3 :(

Tewan

Search for "Scanned Ground Elements" on this patreon :)

Miko Dela

Hey Ian, i've been having trouble photoscanning my own ground stuff and your previous ground scatters have been amazing but I cant for the life of me find good asphalt stuff like u did and they would be perfect. When are u releasing those here? and its very akward to ask someone to stand in a pose for 10 min, ive only scanned my hand so far. So also when are you releasing those people u mentioned u scanned recently that are a little better than the previous ones?

These are awesome to watch, thank you so much!

Volen CK

Hi Ian! Thank you for your tutorial! Would it possible to share the way you are setting the scene Lighting and post video processing

Rusta UZa

That was epic! Thanks Ian

Oanis

Check out this truck tutorial from Ian. https://www.patreon.com/posts/tutorial-ship-54815933?

Godzookie

Nice little series!!

Leo Nobu

How does your workflow for modeling hero assets like the car and the TERD robot differ from how you tackle background/environment elements (if at all)? I would love to see a video on that

Ben


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