Asset: Translucent Plastic Scans
Added 2023-07-31 03:08:17 +0000 UTCMore things to add a bit more life to a scene! Designed specifically to work well with light. As usual, they're more for background stuff than a hero close-up asset (I tried to keep each one to around 15,000 polygons).
Already marked as assets, so if you put them in your asset browser folder, they'll be ready to go!
I included the FBX version against my better judgement, since they're not particularly useful without the shaders, but they still do sort of read as draped plastic, so- up to you.
They're a tad gunky, but I'm still surprised how well the plastic scanned, all things considered.
Download:
Blender Version (recommended)
FBX Version (limited materials)



Comments
Ian - I hope you all are not hit to hard by Hilary or earthquake 😬
Hans Jacob Wagner
2023-08-21 20:09:05 +0000 UTCThanks - Don Miko, I'm definitely going to enjoy more of Ramon Bessel😆
Hans Jacob Wagner
2023-08-21 20:04:52 +0000 UTCIs it just me or did Polycam release an update that handles reflections better?
Andrew Finch
2023-08-04 20:42:56 +0000 UTCGah- that'll teach me to try to throw this up right before I step out for a couple days!
Ian Hubert
2023-08-02 21:36:31 +0000 UTCSorry Ian! The FBX files are named fbx but saved as .blend
Nathan Thomas
2023-07-31 16:31:54 +0000 UTC