SakeTami
Roze
Roze

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Story Direction Update

I wanted to give you all a quick update about the direction of the game. After sitting with the intro for a while, I’ve realized I wasn’t totally happy with how it flowed. Because of that, I’m going back in to make some adjustments so the start feels stronger and sets up the story the way I really want it to.

At the same time, I’ve made the tough decision to cut the Love Path. This wasn’t something I decided lightly, but with most of the feedback and interest being around the NTR and NTS routes, it makes sense to focus all my energy there. Since I’m balancing development with a full-time job, I want to make sure the limited time I do have goes into the paths people are most excited about.

That said, I think this change will let me put more detail and focus into the storylines that matter most, and it should also speed up future updates since I won’t be splitting time across three routes.

As always, I appreciate all the support and feedback. You guys really help guide the direction of the project, and I want this to be something we all enjoy.

Thanks for sticking with me,
ROZE

Story Direction Update

Comments

The difficult decision you made was definitely the right one. Everything is going well, and happy endings are far too common—no one wants to see that. The NTS path is already the equivalent of the “good” path. You made the right decision, and it doesn't make the game worse, but rather streamlines it, so to speak, with less filler and more real action.

Mostacho


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