Methods of Revolution [Day 6] -
https://www.youtube.com/watch?v=hM74MtnOi0k&feature=youtu.be
Grabbing a flashlight, a notepad, and a model head, you make your way to the second floor on Day 6 - encountering an even more bizarre environment in this seemingly deserted hotel. You can't help but think you hear voices coming from some of the rooms as you walk the empty hallway. You find another seemingly empty room - again appearing to be occupied by your predecessor. She's left behind a map as well as some additional notes for you - it appears that she was in the process of investigating different locations in the hotel before she was interrupted. What could she mean by these?
There's something outside preventing you from leaving today, so you will have to plan your escape on a different day. If you choose to leave you will have to select a location on the map to visit from here. What do you do?