Going forward, we will now have a Patreon Schedule, which will show you what to expect.
Every second week of the month (around the 15th) we'll be posting a general game development update on Misc. A Tiny Tale.
At the end of every month (around the 30th) we'll be posting a larger update, usually in playable form. This can range from game play mechanic experiments we'd like feedback on, general updated versions of previously released builds or even full new chapters for you to play in Misc. A Tiny Tale.
We hope you look forward to more regular content! We want to strike the right ballance between letting you all in on the development of Misc. A Tiny Tale, without spoiling the story and flow of the game we intend to make. We'll be working closely with the community and especially with out Patreon supporters to shape this game into something we all want!
- Fluminus Team.