One of the branches of this mod is the wind power. We will have mk levels of each basic type of wind generation. From HAWT to aerial units. For now they are set and forget, but we will try to put in the code a way to random the wind generation to provide a more unstable power input (just like this kind of energy have RL). They also will respond to the game wind direction (in the models that are allowed to).
Zubin Madon
2021-01-23 22:30:46 +0000 UTC