SakeTami
pyanodon
pyanodon

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Thinking better

Well..the new oil thing was complex...so we decided to make remake it simpler. Some people was asking why we are doing that. Because resource generation changed a lot and the amount of resources provided by a full py suite is kinda big for the system manage well. 

So the new oil system will have only one source..for all levels of reserve. What size will be is decided by the machine you put over it and the drilling fluid you used to drill that spot. Example:


You found a source of oil on map. You put a MK02 derrick over it and feed it with drilling fluid 1 for example. After few seconds of drilling, you shall have your MK02 oil patch with your derrick over it, after the drilling is done, you dont need to feed it anymore. It will automatically pumping oil (you can change to natural gas using the SHIFT+G shortcut as usual). HOw much oil/gas you will get from it? Well..theres a math

Oil amount = 10,000 * r * d * df 

R = a random number between 1 and 4

D = the derrick building tier

Df = the drilling fluid tier + 1


With that system we simulate (very downgrade) oil drilling as we have RL. Good luck choosing your oil patches.


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