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Ravenhearst 8.0 Patch Notes Preview Part 1

Today I will begin posting our development patch notes for Ravenhearst 8. This will give you a glimpse of what we are doing currently and how far we have come along with our many changes and additions.



v8.0.0.1


-Added Telrics New Fishing which is massively expanded on. Details Here  https://community.7daystodie.com/topic/26175-telrics-a20-modlets-new-fishing-mod-added-12172021/

-Added Redbeards Active Ingredients

-Updated Spherecore

-Updated Take and Replace

-Added Riles UI

-Added Old Block Upgrades Modlet




v8.0.0.3


-Added Biome Specific Ores

-Updated Bdubya Vehicles

-Merged Worm Items

-Added Yakovs Quality Code

-Added Yakovs Menu Music Code

-Stations Now Require Fuel

-Merged Food and Food Expanded Folders into One Folder Called ExpandedFood

-Fixed Incorrect Basic Quest Numbering

-Fixed Tool Slots in Forge and BS Forge

-Items should properly highlight if you have the materials to craft them

-Unlocks Should No Longer Null When Clicking Item Info

-ReAdded Action Skill System

-ReAdded Blunderbuss and Ammo

-Added Active Ingredients by Yakov

-Removed References to Plasma and Junk Batons

-Fixed Title and Description on Water Unit Quest

-Added Loading Screens

-Added Journal Tips and Localization

-Added Harvestable Lanterns and Flashlights

-Fixed Incorrect Repair Description on Compound Crossbow

-Fixed improper wording in High End Metal description

-Fixed Backpack and Luggage Models Floating When Placed

-Added Missing Weapons to Repair with Advanced Repair Kit (Bat, Kukri)

-Added Air Drop Zombies

-Added Removed Challenges

-Increased Zombie Spawning for Treasures

-Removed Unneeded Categories from Decor Table and Electric Table

-Added Decor Table


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