Ravenhearst 8.0 Patch Notes Preview Part 1
Added 2022-01-18 20:13:24 +0000 UTCToday I will begin posting our development patch notes for Ravenhearst 8. This will give you a glimpse of what we are doing currently and how far we have come along with our many changes and additions.
v8.0.0.1
-Added Telrics New Fishing which is massively expanded on. Details Here https://community.7daystodie.com/topic/26175-telrics-a20-modlets-new-fishing-mod-added-12172021/
-Added Redbeards Active Ingredients
-Updated Spherecore
-Updated Take and Replace
-Added Riles UI
-Added Old Block Upgrades Modlet
v8.0.0.3
-Added Biome Specific Ores
-Updated Bdubya Vehicles
-Merged Worm Items
-Added Yakovs Quality Code
-Added Yakovs Menu Music Code
-Stations Now Require Fuel
-Merged Food and Food Expanded Folders into One Folder Called ExpandedFood
-Fixed Incorrect Basic Quest Numbering
-Fixed Tool Slots in Forge and BS Forge
-Items should properly highlight if you have the materials to craft them
-Unlocks Should No Longer Null When Clicking Item Info
-ReAdded Action Skill System
-ReAdded Blunderbuss and Ammo
-Added Active Ingredients by Yakov
-Removed References to Plasma and Junk Batons
-Fixed Title and Description on Water Unit Quest
-Added Loading Screens
-Added Journal Tips and Localization
-Added Harvestable Lanterns and Flashlights
-Fixed Incorrect Repair Description on Compound Crossbow
-Fixed improper wording in High End Metal description
-Fixed Backpack and Luggage Models Floating When Placed
-Added Missing Weapons to Repair with Advanced Repair Kit (Bat, Kukri)
-Added Air Drop Zombies
-Added Removed Challenges
-Increased Zombie Spawning for Treasures
-Removed Unneeded Categories from Decor Table and Electric Table
-Added Decor Table