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YEP.190 - Hide/Show Shop Items - RPG Maker MV

Video: https://youtu.be/-zb69b3S0C0

Making nested Conditional Branches of entire shop events to determine if an item will appear or not appear in a shop can be messy in RPG Maker MV. This plugin will let you determine if shop items will appear or not through the usage of switches in a variety of ways, from a single switching being either on or off to a plethora of switches needing to be on or off. Advanced users can also use JavaScript to control whether or not certain items appear, too.

You can grab the plugin here:

Yanfly.moe: http://yanfly.moe/2019/07/19/yep-190-hideshow-shop-items-rpg-maker-mv/

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Like the last plugin, this is another one that I've been meaning to make for a while, too. Having conditional branches to have shops that "evolve" over time was a serious pain given how tedious it is already to insert items into a shop.

YEP.190 - Hide/Show Shop Items - RPG Maker MV

Comments

For Lunatic Mode, you can actually use the Synthesis plugin's Lunatic Mode function to turn on a switch that would prompt the switch notetags in this one. :D

YF

This plugin looks amazing, just last week I went hunting around for a plugin that did exactly this. Though, is there going to be a 'Lunatic Mode' for it coming eventually? I would love to be able to combine this with your Synthesis plugin. Something of a, "If you have created this item before, it starts showing up in shops." Regardless, please keep up the amazing work. Your plugin notifications are the highlights of my week.


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