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Yanfly
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July 2019 Sample Project Update && Plugin Sneak Peak!!

New sample project out, everybody! It's got all the plugins added to the YEP library with the June update! Beta-access patrons will have access to this month's new plugins, too!

Sample Project File Size: 594MB (roughly)     

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Two new plugins will be released later this month. They areeeeeeeeeeeee:

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Conditional Shop Prices!

Ever wanted to have shop prices for certain items fluctuate as your game progresses? Or maybe even set market values for certain items that change over time. This plugin lets you bind base prices, percentages, increases, exact values, and more! And the best part is, this can be done through variables so you can have extremely dynamic control over your game's market.

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Hide/Show Shop Items

Making nested Conditional Branches of entire shop events to determine if an item will appear or not appear in a shop can be messy in RPG Maker MV. This plugin will let you determine if shop items will appear or not through the usage of switches in a variety of ways, from a single switching being either on or off to a plethora of switches needing to be on or off. Advanced users can also use JavaScript to control whether or not certain items appear, too.

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These are some other plugins I've been meaning to make for a while, but just never got around to doing it until lately. I know for that there's been a surge of shop management/sim games being made lately so I figured these would also do their part in helping them out, too! :D

July 2019 Sample Project Update && Plugin Sneak Peak!!

Comments

I was actually trying to come up with ways to change shops in this way after playing Persona 5. Those plugins make it so much easier!

YES! Finally! Time for some item price manipulations.

ihsanmake


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