SakeTami
mankrip
mankrip

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Bug Report

There were some good improvements on the code, including a few optimizations in the BSP renderer. However, a number of bugs still need to be ironed out:

Besides fixing those bugs, I also needs to implement support for BSP entity geometry clipping against the world in overdraw mode, to recover the performance that was lost when fixing the per-spans Z-fighting.

Bug Report

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