SakeTami
Monitor144hz
Monitor144hz

patreon


Animation Runtime Fixes and Extensions Download

Monthly 25th release.

This is it, folks. My most complex SKSE plugin yet. A collection of game engine fixes and tweaks for animations and behavior done at runtime.

Features


Sampling


Blending


Motion


Animation Objects

Configuration

Install:

Requires SKSE and Address Library for SKSE Plugins.

1. Install mod with mod manager.

2. Done.

In case of any problems, disable features via ini file until it goes away, as a temp fix.

You can still use Maxsu's AMF and alexsylex's AMR! This mod does not replace the features of either mod.

---

Hope you all had a good Easter holiday! I'm back from visiting family, releases are now continuing as usual. This one is already pretty feature complete, that's because I don't really like paywalling bugfixes/QoL so it'll be out early next month after I add some more features/fixes.

Report any bugs or crashes as usual. Got any suggestions for features to add or engine bugs to fix? Drop em in the suggestions channel of the ModForge discord!

27/04/2025 - v1.0.2 : hotfix for WIP fix accidentally shipped, causing weapon drawing bug.

26/04/2025 - v1.0.1 : hotfix for ini not working, added sprintminimum option; increase it if sprint bug frame doesn't go away.

15/5/2025 - Changelog here

Animation Runtime Fixes and Extensions Download

Comments

I don't think so, I'll have a look tomorrow to see if it's something that can be fixed

Monitor144hz

Hi, just wondering. There's vanilla animation bug where casting left hand spell while sneaking, then moving immediately causes your character to slide around. Is this fixed by your mod?

ZoneShift

Use crash logger and send the file in the #bug-reports channel of the ModForge discord, thanks.

Monitor144hz

I encountered a replicable CTD. What's the best way to send a crashlog?

Stella


More Creators