Today is a big day,
This is probably the longest since you've been without an update, the reason is this little fella on the right ^^
Building a proper and robust mobile controls took me more time than I anticipated... However, I think I managed to cook up something good, and the testers seem to agree. Of course, there are more goodies than just the Android build... so...
Behold, the changelog
πΎProject Roadmap
π±βπ»Support Roadmap
πChangelog:
New Portraits for Wegild + portrait frame emotive animations
Remade spawnie H Animation
New Quick Time Event system, replacing the plain old boring "Mash E" system
UI QOL Improvements, such as
Zoom during scenes with art
ability to switch the UI side by clicking on it
Bigger buttons/icons
Android Build (duh) π€
Lots (and I mean lots) of bugfixes, dealing with popular issues concerning clipping, softlocks UI overresponsiveness etc
Public Update 0.2.6:
As per the rules, the public version containing the last update is released as well to the broad public:
New story quests
A Mutated Spawnie makes his reappearance
Double-Jump ability (after a certain quest)
Reworked the regular beastman lewd anim + defeat scene
Lewd animations no longer go to the next stage unprompted,
After losing the button-mash challenge, animations no longer auto-progress. You can now advance them at your own pace with a button pressβso you can enjoy them without rush. ^^
New nurseries
New offspring and seed types
Various bugfixes, backend updates (including a new system for tracking player progress), and other behind-the-scenes changes that you might not seeβbut they matter!
Since the game is not distributed on Patreon your download link will be on a dedicated Discord channel.
Discord membership is required, please click on the icon to get your invitation ^^