As promised the first hotfix to the game is live!
Please find the changelog below and Enjoy!
- Fixed enemy pathing
- Boss should no longer go underground (and if he does, he should reappear)
- Fixed tentacle encounters
- Spiders now have fangs
- AutoSave system doesn't save in inappropriate moments (boss fights)
- Implemented a few player soft locks (invisible walls) to prevent omitting important quests
- Fixed defeat scenes on death from environment
- Silenced the acid pools, now they should be more pleasant
- Possibly fixed the "E" button is inactive on start (not 100% sure cause I was not able to reproduce that problem)
- Many more minor fixes
You might want to create a new save to proceed
Yours,
~WegildDev