SakeTami
Michael Shea
Michael Shea

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June 2023 Sly Flourish Patreon Q&A

Welcome to the Sly Flourish Patreon Questions and Answers thread for June 2023!

Have an RPG related question you wanted to ask? Ask it in a comment below!

Every Friday morning I'll answer every question here on this post. Some questions I'll answer on the Lazy RPG Talk Show or turn the question into a RPG Tip video or Sly Flourish article. If you don't see your question on the show, please know I still love you.

As you consider your question for the month, please consider the following:

Thank you so much for helping me do what I do.

Now bring on the questions!!

Comments

In the latest article you talked about focusing on campaign and not keeping the campaign premise secret. I do understand the point you are making, but the advice is useful to only “epic” campaigns. How would you do this when you do multiple adventures that does not have overarching story behind it? In example: village of hommlet to red hand of doom. Would you change them in a way that they had a overarching narrative or would you something different? My problem with these epic campaigns is that there is no downtime in the middle of the campaign and you level up too fast.

Hey Mike, You've mentioned in the past that you'll sometimes let your players weigh in on what campaign/system to play next. Do you have a set method to 'sell' the different options to them? Or is it mostly just an open conversation. I'm in this position at the moment and suspect I'm overthinking the balance between overloading my group with information and not giving them a good enough idea of what the potential options will be like.


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