SakeTami
Alegzzis
Alegzzis

patreon


LumenRTX 1.1 v2

Hey, it's time for the second version of LumenRTX 1.1! :D This version may be controversial, because I changed a few things in it, which were nice additions for many, but I hope that the finished update that will be completed in the near future will make up for it

changelog:

textures:

-new quartz blocks textures

-new glass textures

-new bricks textures 

-new flower pot textures 

-new crafting table textures 

-new Nether brick textures 

-new Red Nether brick textures  

-new Barrel textures 


fog:

-slight correction and a decrease in the amount of purple in the sky color (experimental change and can be restored to its previous state)


heightmap:

-new bamboo heightmap


surfaces:

-better looking sand material

-better glowing end rod



cut content:

-restored vanilla fences to avoid bugs (possibly a temporary change)

-restored vanilla sugarcane to avoid bugs

-restored vanilla seagrass to avoid bugs



fixed:

-torches have an incorrect texture as item

LumenRTX 1.1 v2

Comments

Unfortunately, the only possibility for the light from the torch in the hand, etc., is for mojang to give such a possibility to the creator of texturepacks

Alex

+ the current torches are probably the brightest for what the game allows me to do

Alex

Hey unfortunately MCRTX doesn't let me set emissivity for items and entities D:

Alex

Hi! I know it's not really on topic. But is it possible to add portable torch as an addition? With rtx dungeons are quite dark, so it's not very convenient to explore. I tried to install portable torches from mcpedl, but they don't work with lumenRTX

Stanislav Kilin

but such an add-on would be available via my discord and it's best to make suggestions there

Alex

I can make an add-on that removes glowing emerald, lapis and redstone block/ore

Alex

Thank you for the updates

Chris kohlman

Can we make emerald blocks less bright? Or make glowing ore and emerald an option?

Chris kohlman

Yay! 🎉

Bill Himmelsbach


More Creators