SakeTami
jyagger
jyagger

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Preview #2

Hello. Sorry about the sparse updates. I always hesitate to write as don't like giving too many details. However, I honestly intend on having 100 CGs if not more in this game, so sharing these is not a big deal. I hope that it will give you an idea of all 6 characters and the tone of the game. 

As always, thank you so much to all of you for your support. And please let me know if you have questions or any ideas of what you would like to see in the game. 

-Jyagger


Preview #2

Comments

It won't be as story/dialogue heavy as Stranded. I wanted to do something light-hearted and whimsical.

Jyagger

With regard to how the MC can do that, I think it should be more subtle and ineractive instead of making it like a typical VN, where you get a bunch of text choices to pick. Example: MC can go out to collect objects and infos related to a specific character. Depends on what you have in your hand and their combinations, MC's ability can have different effects, good or bad.

MaelstromGrim

I remember I mentioned in your first post about this game that I hope the MC can have some sort of abilities to mind-control or corrupt dreams. I still stick to that. I'm thinking maybe MC can use his ability (if incorporated in the game of course) to affect these characters' behavior and swing them to the direction you want (for instance, making them hornier / kinkier / getting along with designated character(s), etc.

MaelstromGrim

I'd really like to see some more developed storylines and interactions between characters in this game, rather than just the MC having fun with these beautiful characters individually and collecting CGs.

MaelstromGrim


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