SakeTami
Azurezero
Azurezero

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first day in october

Thank you all for your support this month.
I'm still waiting to hear back from patrons about the yuki's tale demo I uploaded last month. I'm particuarly curious about what you hope to see in the game in future. with this update it's at least half done.

https://mega.nz/#!jtplnCpD!G9q_i0QUhKEXcvKhNGDs6UpeB0mq3FV5-bIh68Pjkcw

some people are complaining about a bug with invisible solid blocks but I'm having trouble recreating it. I had a theory so i've tried to eliminate it but i want to do another pass before updating.



also my fluffy visual novel is progressing smoothly, I've almost finished writing the first day... and day 2 should flow logically from there.

though i still need a proper introduction, my vn currently starts with the appearance of my Yuki expy

https://www.youtube.com/watch?v=emfVkILqhi0

so i still need to start the day before then.

hopefully actual gameplay should be available by day 3, with more options unlocking over time. 

I'm going with a day counter system where it checks to see if it's an event day. then sends you to a normal make choices about where to go day if not.

the events of day one mean that the house is empty of proper food since the mc was told yuki would be provided with some... but since her food sucks you had to catch her some fish for the first night... this naturally means day 2 will feature a trip to the market. Will try not to do too much though, maybe introduce just one character in the market with others appearing later.

Making a vn engine in game maker has proven to be rather annoying so far. but the alternatives like tyrano builder and vn maker proved to be also really annoying... vnmaker crashed when i added my own live2d model to it. 

honestly, it was tempting to just make it in rpgmaker mv... with a larger resolution than ace.

back to yuki's tale now.

I especially need feedback on the plant boss' difficulty.


Comments

that areas got nothing on the other side of it yet. you probably need to locate the talisman still (its above the room to the right of the statue where the wolves first appeared.) it sounds like the game is crashing because the dead yuki doesnt count as thatplayyer the plantgirl is looking for

Azurezero

sorry double post ;-;

Hello, I've recently heard about you and somes of your games and I must say. the Yuki game is really well made! I enjoy it alot since I love pixel H metroidvania like ahah~ well for the moment, I think I am at the plant boss. I didn't find out anyway to reach to her before my (love) stamina reach to max. yet when I reach to her and die above her it has a error log and crash. Unless I missed something in the maze that may be helpful, I haven't found much. is it this part? : <a href="https://puu.sh/BEM9v/74ff5c6b4c.png" rel="nofollow noopener" target="_blank">https://puu.sh/BEM9v/74ff5c6b4c.png</a>

there doesnt seem to be a picture attached... you got a link?

Azurezero


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