witch dungeon lab
Added 2016-07-08 16:43:49 +0000 UTCthe 2nd version of this months update had the same problem as the first, but only cause i accidentally zipped it with the rgss file, if you delete that it will use the folders as a backup and work correctly.
today ive been experimenting with gimmicks for the new area, i wanted to make use of conveyer belts, but i couldn't make them so at the end of one forced move you get to move one square, either sometimes it skipped the chance, or the game would wait for you to make your choice... so for now that idea is shelved, but it wouldve made an interesting action situation...hmmm a platforming section wouldnt be too bad either...not to mention easier to make...
but again thats probably a silly idea...so i guess im gonna brainstorm a bit more