SakeTami
WaifusAndSyrup
WaifusAndSyrup

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Here's where we are at for progress and what I'll do going forward.

Ms Marsh CG; Waiting on 4 images.

Rachel CG: Hasn't even been started yet (despite me mentioning it as an example of things that will take time last time, so you know things are fucked).

Carol CG: 1st Image done out of 6-8

Backgrounds: Unless I'm forgetting something, finished.

Character Expressions: Mary is pretty much done but everyone else still needs more.

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Tldr; the art is taking a long time. I feel like I need this though. I probably had an unrealistic view of how long art takes, I dunno.

I've been talking to Marimo and they've gotten back to me more often than my last artist, so it's not like that's an issue.

I kinda just sorta hit a slump since last year, we were putting stuff out every 3-4 months and this year it's kinda not the case. I'm terrified of the idea that this might not get out until December or next year.

No, I'm horrified.

I wanted to make something good and put it out at a reasonable time but that's just not going to be the case unless I decide to release the series in smaller bits... even smaller than an in-game week.

Right now, I have the first 3 days of the next in-game week completed in the engine. That's it. I don't have the resources for any of the other days despite it being almost a year since the last update.

I feel like I'm letting everyone down, so that makes me want to update less and less.

But, rather than mope, I've decided to do something.

I've decided to just release the first 3 days of the new week. Not only that, but I feel like going forward, I won't be limiting releases of the game to in-game weeks.

It worked better when I released the game in small portions I feel. I'll try and get the new version out this week. Just keep in mind that it doesn't include character specific events (aka, the ones you choose to do.)

Is this coming way too late? Maybe. I was too stubborn in wanting to release the week as a whole when I should have just accepted that wasn't going to happen when I wanted it to.

Well, that's the gist of things. Keep your expectations low is the moral of this story.

Have a... alright week.

(Why did I say I had half the in-game week in-game last time, you asked? I was talking about the first 3 days of 7... although I realize that was confusing so I should have specified. And, yup, you guessed it, this means that nothing else has been put in since that time, since I usually put in what I write and the art I get at the same time. Copy pasting and all that. Fun stuff.)

Comments

You've been very open about your progress. If you keep that up take as long as you need to need to make the game you want.

Chin up! You can do it!

Graeme Cracker


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