SakeTami
FurrDreamVR
FurrDreamVR

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Light in end of tunnel :D

Okay it seems i am finally moving to solving problem with fur shader ! As you remember i did some iteration adding more and more details , also that shader not working properly having strange fringe around fur on desktop mode , and only solution was using moyashi postprocess plugin . I used couple of days writing that fur shader from ground , this time using a bit different method of processing layers , and after like 5 variants - 6th is seems working perfectly without any additional plugin! i will need to redo textures for that shader , because it has some diffirences , but.. Hell yeah ! At last that problem will be solved ! at least i tested it on ear asset just now and all working as it should . Also i did added some additional layers of detail . Some of that you can see on Meredith tail - but now it is have two additional ways of adding details and control volume :) Will post soon updated assets for Meredith , and later update them for all my recent chars :)


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