Last month, I started making a tool to simulate feedback loops. Then, I showed off how you could program them by drawing them! Finally, below/above is a GIF showing off how the whole editor works:
The Loopy editor – making a lynx/hare feedback loop [GIF]
I also made a big change to the design! Instead of the nodes instantly & continuously changing each other – which was confusing – the simulation slowly shows, step-by-step, how things interact, as you can see with the ⬆️ & ⬇️ "signals" traveling along the arrows.
(I made this change after showing off an earlier demo to my friends at HARC, the research lab where Bret Victor & Vi Hart work at! Vi Hart, if you'll recall, was who I worked with to make Parable of the Polygons. She also makes amazing math YouTube videos)
Anyway, I just need to add a few polish-ups, and record a rough "tutorial" video, and then...
NEXT WEEK, I'll send to you the Patreon-exclusive demo!
Let me know what you think! Does the "step by step" feedback loop simulation make sense? Does the Loopy editor interface look too complicated? Early feedback, even on these GIFs, is super helpful.
<3,
~ Nicky Case
Nicky Case
2017-02-20 20:38:55 +0000 UTCNicky Case
2017-02-20 20:36:10 +0000 UTCBoondoggle
2017-02-18 20:54:53 +0000 UTCUltimApe
2017-02-18 19:34:43 +0000 UTC