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[ANNOUNCEMENT] Twofold Joins the Studio Coattails Family!


Hey, everyone! .

In a recent post here on Patreon, we alluded to us having a major announcement to drop this month. If you watch the recent Elan Con stream put on by our friends over at Studio Elan, then you might already have an idea…

Several months ago, we partnered with Salty Salty Studios to release a voice acting patch for their free-to-play visual novel, First Snow! Well now, we're taking that working relationship one step further.

Studio Coattails is proud to announce our involvement with First Snow's upcoming and long awaited sequel, Twofold!

Technically, this happened quite a while ago, but we've only now gone public with it. In that time, however, Twofold has made tremendous progress. Coattails has joined the production in both a producing and co-developer capacity, which makes Twofold an official member of the Studio Coattails family along with our other titles such as Highway Blossoms and National Park Girls.

If you haven't played First Snow, that's not a problem! Twofold shares certain members from the cast, but is otherwise an entirely new and original story that anyone can enjoy with no prior knowledge. But if you are interested in playing First Snow, it's available for free over on Steam.

Furthermore, much like with First Snow, Studio Coattails will be providing voice acting for Twofold. Except this time it will be fully voice acted and available upon launch. I hope you look forward to the returning cast and this new wrinkle to the overall experience!

Twofold has been in development for over ten years and was one of the projects that led to me pursuing visual novel development and, ultimately, the formation of Studio Coattails. Between this, and our close working relationship with its lead developer, TopHat, it was the most natural thing in the world to pursue such a union.

Over the coming months, we'll be giving you more updates on Twofold's status via our Patreon and Twitter. In the meanwhile, make sure to head over to head over to its store page on Steam and put it on your wishlist. That way you'll know as soon as it comes out!

We look forward to honoring Twofold's long and storied legacy as we work together with the developers to push it through the finish line. So much love and thought has been weaved into this story and characters, and in no one is that more obvious than in TopHat, the person pushing this project forward since the beginning.

So without further ado, I'm going to throw this over to them. Thank you for all your continued support. Twofold is a special project and I can't wait for it to be shared with all of you.

- Syon


Hello, I’m TopHat (feel free to call me Caps, though!), the UI artist for various Studio Coattails’ projects. I was responsible for the National Park Girls UI as well as the UI update that accompanied Highway Blossoms: Next Exit.

Today though, I'm here as the mouthpiece for Twofold, the visual novel recently announced as a Studio Coattails-produced and Bellhouse-published work. This is a project that I've been involved with for a long, long time, and it's exciting beyond words to have the opportunity to work with these two groups and to be able to put so much detail and polish into it that we would've otherwise never dreamed of.

To keep it somewhat brief: Twofold has been in development for ten years, as of 2022. Countless ideas and iterations and rewrites and redesigns exist, but even if it doesn't resemble the project it started as so long ago in the slightest, it's nevertheless been in active development for the entire span of time. Even when we were working on First Snow, we never really shelved it, as FS was built specifically with the idea that we'd be able to re-use most of the assets made for it for Twofold and we could take the feedback from it to make Twofold even better.

Twofold, being a story without any supernatural or bizarre elements, may feel somewhat out of place in the Coattails library when stacked up against something like National Park Girls, but I nevertheless hope that it's core will honor it's status as a Coattails game. Between NPG and Highway Blossoms, two wildly different titles, lies a common thread of a heartfelt, human and personal story. Even if it doesn't have personified parks or cross-country treasure hunts, I am hopeful that Twofold will feel right at home regardless. It's a story about families of all kinds, and learning to overcome seemingly insurmountable hurdles. It's no exaggeration that I've put every ounce of my heart and soul into it!

Sorry for being so long-winded, but I promise I'm almost done: if you want more in-depth information about the actual story and characters, please check out our Steam page [link] and leave a wishlist if you can! Also: Syon's asked me to contribute monthly posts on Patreon for the next little while, going over some of my personal thoughts and feelings on the project and various aspects of it's development, so the first of those will be coming next month. I have a couple of ideas in mind for it already!

Okay, NOW we're done. Thank you for reading and I sincerely hope you enjoy Twofold once it releases!


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