SakeTami
virtualltek
virtualltek

patreon


Version 3.6

Hello!

After a long time developing many features at the same time (and not releasing debugger support for Tier 4 to implement it in Linux and macOS first, sorry Tyler Young for not telling this until now), I'm showing some great progress of current Beta build.

I'm very busy working on a lot of things that I forgot to show progress more frequently, so sorry for our Patrons that recently left. But, as I said before, the amount of work done on this project is related to the income, so my only fault is not showing proper updates and progress. Sorry again. If someone wants to thank us for all the work done in all these years of contribution to the community (not only for current or future works), this is the right place, so very special thanks to all current and past Patrons!

About this version, a lot of things were improved and new stuff implemented. The key of this build is two big features: Debugger support and BGs editor for M.U.G.E.N.

Changes:


The Fighter Factory Studio C++ API is close to be done, so I will release it on GitHub to allow everyone interested make their own modules.


That's it! Thanks to everyone supporting us, now and all over these years!

I hope more people engage on Patreon, making possible the release of more amazing content to Fighter Factory Studio!

Version 3.6

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