SakeTami
virtualltek
virtualltek

patreon


Fighter Factory Studio released!

After one year of work, 13 years before release of the first edition, we are glad to launch Fighter Factory Studio to the public. This new version is a huge improvement over any previous edition.

Although it lacks some features, it's a solid base to upcoming functions that will be added. As said on previous announcements, we aim to be able to edit every single game asset, on any engine we add support. Fighter Factory was designed to be a character editor, version 3 added support to more formats, but on Studio we extend this to the maximum level.

The reworked code-base is powerful, scalable, extensible and very stable. Everything is ready for big new features like BGs editor on M.U.G.E.N's module and OpenBoR support. There's no limit for what we can do in this edition, and we have plans to extend almost all functions.

That said, a Fighter Factory exclusive web site is online right now (http://fighterfactory.virtualltek.com). There you can download latest version and older ones as well (including all versions from 1.0 to 3.0), and some important public content in our Blog. All exclusive content will be posted in our Patreon page.


Change log:

M.U.G.E.N.


Requirements:

Windows (x86):Windows 7 SP1 or greater and Microsoft Visual C++ 2017 Redistributable (https://go.microsoft.com/fwlink/?LinkId=746571).

Windows (x64):Windows 7 SP1 or greater and Microsoft Visual C++ 2017 Redistributable (https://go.microsoft.com/fwlink/?LinkId=746572).

Linux (64): libGL (OpenGL library) and Wine.

macOS (x64): Sierra 10.12 or greater and Wine Stable.


BIG FIX 2 for Windows users


Solves:

1) Not loading def that has point character before extension.

2) Crash when selecting an item in the left, then switching to another editor.

3) Increased wave rendering pause time when navigating between sounds to improve responsivity.

4) Some files not being copied to ffs_x temporary folder.

5) Crash with backup on load activated.

6) Many crashes on Sprites and palettes editor (includes all sort of bugs like Import, Insert, New file, almost all functions).

7) Error on [State xyz]

8) Errors window not jumping to the right tab.

9) Crash after closing all tabs in Cns/St editor.

10) Crash after closing tabs and switch to Animations editor.

11) Window size goes outside screen boundaries in low resolution screens.

12) Can't save sprites on thumbnails panel.

13) Add sprites by file name uses the same group for all images

14) Added support for navigation using organizer.

15) Fixed a bug when black colors get painted in some part of 24bit images.


x64: https://www.sendspace.com/file/jxm1rk

x86: https://www.sendspace.com/file/k4jj1f


Just unpack and replace original files inside Fighter Factory Studio folder by these.


Known issues:


Schedule:

Bug fixes as soon as possible (version 3.5.1 with lots of bug fixes is scheduled for April, 8).

Public release of new builds with new features every 3 months.

Other builds exclusive to our Patrons.

Fighter Factory Studio released!

More Creators