SakeTami
undergroundstudio
undergroundstudio

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Development Update - 20.10.2024

I've crossed 3000 images! Although I'm focusing mainly on animations this month, I've pushed myself to full speed and managed to create some more images. As for the animations themselves, I already have 120 of them, but I still have 3 lewd scenes ahead of me. I think it's time to give you a status update on what still needs to be done and what's already completed. In terms of scenes that are finished (there were a lot, as they vary depending on the path, but I'll give you a more general count):

Right now, I'm focusing on finishing the lewd scenes as soon as possible since I need animations for them. You know how it is with animations—it's easy to make mistakes, and I need time to correct those mistakes and re-render the animations. Once I finish the lewd scenes, I'll piece together what we have into the code. Then we'll start official testing (some scenes have already gone to testing, but it's best to test when everything is complete), and I'll begin adding music, SFX, and making necessary adjustments. As for the Extra Scene itself, I'll focus on it only after I hand over the entire game for beta testing, since extra scenes don't require as much testing as they aren't connected to the main game. But I'll write more about that once we reach that stage. For now, I'm hoping these 3 lewd scenes go smoothly since I'm working against a deadline.

I think this Episode will have many things happening that you might not have expected, and I hope you'll enjoy these surprises. I'm very excited myself and can't wait to see your reactions to some of the scenes, which is why I'm putting in full effort to deliver this update as quickly as possible.

Once again we have a request for those of you who speak a language other than English but are also proficient enough in English to help us with translation testing. If you know Latin Spanish, German, French, Turkish, or Russian—reach out to us here or on Discord! You just need to be fluent in one of these languages and have a good understanding of English to help us review the dialogue lines from our game.

Remember to add Race of Life to your wishlists on Steam. We're almost at 15,000 wishlists, and we thank you all so much for that! The Steam release will probably be around a month after the Patreon release, mainly due to language considerations... But more about that when we're really close to the Patreon release. Unfortunately, I can't say more for now. Once again, thank you for your support! 😊

Few words from Joshua 😊

I've almost finished the editing of the script, which finally came out to 210,000 words, which is a pretty hefty update, though it can be a bit deceiving as some of it is slight variations on parallel paths. I tried to keep everything as modular as possible, but there were many points where the dialogue needed to vary based on things that are being referred to on some paths, and that didn’t happen on others.

The positive point there though is that a majority of the renders are the same, so it doesn’t add much to development time, vehicle still making the dialogue specific to the path the player chooses. It could have been simpler to make the dialogue more generic, but I think that’d make the choices feel less impactful.

My next job will be adding in the hooks for the Steam achievements and finishing off the bonus scene. As you guys all know, the scene will be of Jake and Allison's wedding night. So far, we've only seen Allison as the angry ex or the slowly-softening baby mama, but this scene is from before all of that, so it’ll be a new side to her that will feel very different to the guarded/hostile one we meet in Race of Life. It's a fun scene to write, though it is a little bittersweet to know that they go from that to the current volatility. But, that's life. The salty gives joy to the sweetness.

Once that's done, it's the usual sort of polishing. Checking the variables and values, looking for logical errors, writing flavour text for bios and stuff like that. I've had some questions about the preview pic of Allison, Nat and Jammin topless, with some queries around whether it's a real-life scene, a dream or a bonus render. As much as I hate being a tease, all I can say is 'wait and see'. I think you'll enjoy the ride.

Not long now. I can’t wait for all you guys to play this release.

Stay tuned!

Development Update - 20.10.2024

Comments

Dat a$$ though... damn. Thank you for the update guys. Keep up the good work. :)

Calhoun28

These devs single handedly carrying the standard of updates. So many creators do yearly updates and then you got undergoat studios

CougarPatrol

https://discord.gg/vEubGTcw

Joshua

Jammin is pure trouble in a fun package... reminds be of Sage from BAD

Ville Topi

can’t wait take your time don’t rush and add more problems love your game

willow

Where's the link for the discord in regards to translating? I'm trilingual and wanted to get more details about possibly helping translate (spanish being my strongest language other than English)

Thisisthewayofthesword

Love it. Can't wait to see what you store for us.

MAK

I can feel your hard work in every development update, you guys are really awesome 😄 Also you said you are working against a deadline, I hope you can develop at your own pace, a good game is worth waiting for, don't put too much pressure on yourself 😉

Hanbo

3000 images (possibly more), 120 animations (also possibly more), 30 scenes, 6 that are lewd scenes... 210,000 words 😮🤤! We're going to be eating GREATLY this update 😋! Excellent update, fellas 😁! I'm ecstatic for the update and the extra scene! And the racing scene always goes hard! I'm looking forward to these surprises, Jachu. And I bet the Jammin, Allie, and Nat preview is real, Joshua. You two have a wonderful and amazing week now, and I'll see you both—ON the next one ✌🏻! Also, amazing render with V 😘!

Jonathan Hang

Can't wait to see what you've done

Brownaaa


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